node-hill-s
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    Interface World

    interface World {
        bots: Bot[];
        bricks: Brick[];
        environment: Environment;
        sounds: SoundEmitter[];
        spawns: Brick[];
        teams: Team[];
        tools: Tool[];
    }
    Index

    Properties

    bots: Bot[]

    An array containing all the bots in the game.

    bricks: Brick[]

    An array containg all the bricks in the game.

    environment: Environment

    An object containing various environment properties.

    sounds: SoundEmitter[]

    An array of all the sound emitters in the game.

    spawns: Brick[]

    An array containing bricks, when a player respawns it will choose a random position from a brick in this array.

    teams: Team[]

    An array containing all the teams in the game.

    tools: Tool[]

    An array of all the tools in the game.